Halo Mobile
A 220-screen iOS and Android foundation.
What this kit is
Halo is a full mobile design system rather than a screen collection. Platform-correct navigation for both iOS and Android, a type ramp that holds up at Dynamic Type sizes, safe-area handling on every layout, and gesture and haptic notes written into the file for the engineers who build it.
What you get
- 220 screens, iOS and Android variants of each
- Platform-correct navigation, sheets and modals
- Dynamic Type and safe-area tested layouts
- Gesture, transition and haptic specs in-file
- Light and dark, driven by variables
- Screens
- 220
- Components
- 86
- Variants
- 620
- Last updated
- 1 Oct 2026
What’s in the file
- halo-mobile.fig
- The kit itself: 220 screens, 86 components and 620 variants in one Figma file, on labelled pages, with auto-layout and variables already wired.
- A token guide (PDF)
- How the variables are named, which modes exist, and how the components are meant to be put together.
- A changelog
- Every release dated, with what changed in it, so an update never arrives as a surprise.
- Font notes
- The file names the typefaces it uses and where to get them. Nothing is bundled that we cannot licence to you.
Downloads are in your account immediately after purchase.
Licence
You may
- Use it in unlimited commercial projects
- Use it in client work you bill for
- Modify, extend and recolour it freely
You may not
- Resell or redistribute the kit itself
- Put it in a competing kit or template marketplace
- Share the file outside your company
MTBAY Complete includes a team licence. Fourteen days to change your mind, no questions.
Read the full licence